Gaming

Research Study Objective


The study was carried out on gaming in April 2016. The aim of the research was to determine detailed information related to:

What type of console respondents own
Whether respondents pay for monthly subscriptions to play online
How long respondents play their games console for
Whether respondents have paid for any in game purchases

Methodology: Self administered questionnaire (survey) using the Internet
Period: April 2016
Panel size: 500
Panel sample group: Private individuals aged 16+ living in the UK that own a games console


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